How to play in Daisygate

Daisygate is meant to be a rich world of characters and stories.

While I am ultimately the arbiter of the truth, any player can be a Dungeon Master in the overall Daisygate story.

Think of Daisygate as a series of TV series, each with its own director (like the CSI franchise) rather than a single movie with a single storyline.

Homebrew rules

We play Dungeons & dragons 5e (2024) with a few homebrew rules:

Death saves

Inspired by Daggerheart and Pathfinder, Daisygate has two option when you hit 0 hit points:

  1. Blaze of Glory. The hero dies, but gets one final heroic act. It can be an automatic critical hit or something thematically and realistic to the moment.
  2. Death saves: 
    1. When the hero reaches HP=0 they gain Dying count of 1 (Dying count of 2 if they went down on a critical hit).
    2. The hero dies when their Dying count reaches 4.
    3. The hero stablises but remains unconscious on Dying count of 0. The hero gains Wounded count +1.
    4. Roll DC10+Dying count
      • Critical success. Dying count -2
      • Success: Dying count -1
      • Failure: Dying count +1 (+ Wounded count if any)
      • Critical: Dying count +2 (+ Wounded count if any)
    5. Note the Wounded count is set to 0 if the hero:
      • is treated with a successful DC13+Wound count Medicine Check.
      • is healed to full health
      • rests for at least 10 minutes

Multiple Inspiration points

We allow up to 3 inspiration points as we’ve noticed that when players only have 1, they tend to not use it.

Healing potions

Using Healing potion yourself is a bonus action. Pouring it down som other person’s mouth is an action.

Attack of Opportunity

We play with Attack of Opportunity, but the creature leaving combat can roll a DEX saving throw, with DC of the attackers to hit roll, to avoid being hit.

Counting arrows and spell components

We don’t count arrows. It’s too much admin.

We do not use spell components, but spell are still Verbal or Somatic.

Wealth

Counting coin is challenging in D&D5e and as such we abstract wealth inspired by D20 Modern.

  • Struggling
  • Middle class
  • Affluent
  • Wealthy
  • Rich
  • Very rich